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Halo: The Master Chief Collection may someday support up to 60 players | PC Gamer - celestinbeenting

Anchor rin: The Get over Chief Collection Crataegus oxycantha someday support adequate to 60 players

Halo Reach
(Image mention: Xbox Game Studios)

Halo's bombastic big team battles Crataegus laevigata someday get a altogether lot bigger, according to i developer who wants to see Halo: The Master Chief Collection's player cap of 16 pushed as high as 40 or 60.

Speaking during an Xbox stream (cut below by YouTuber Mint Blitz), 343 producer Sean Swidersky noted that the team is doing "investigations on increased player counts above 16" in the throwback aggregation.

Reckon more

"Halo is epic, and if we can add more the great unwashe [...] to go higher than 16 people, hellhole, go up to 40, 60, that'd be wild," aforesaid Swidersky.

He does note that, while implementing this stuff is purportedly not as well woody in itself, the pink-on effects to public presentation are Thomas More of a pain point—especially along older consoles still supported by the MCC. But while Swidersky doesn't name IT, there's also a jumbo question almost where you're supposed to accommodate entirely these players.

With the possible exception of Hit's Forge World, Halo's maps are bad dinky—with even the larger ones only built for maybe 24 players, tops. Sandtrap with 16 players feels manageable. The same map with 60 angry Spartans would beryllium uncontrollable chaos. Only support for 60 players would Be a boon for the game's modding community, incentivising more monolithic, Battlefield-sized maps like Extinction (assuming the MCC stops breaking them with each major update).

Glory Infinite probably isn't getting a fight royale. But if 343 does put through with bumping up the MCC's role player cap, modders might fair-minded give us one instead.

Natalie Clayton

20 years past, Nat played Jet Set Radio Future for the first time—and she's non stopped-up rational about games since. Joining PC Gamer in 2020, she comes from three years of freelance reportage at Rock Theme Shotgun, Waypoint, VG247 and more. Enclosed in the Continent indie prospect and having herself developed critically acclaimed small games like Can Androids Pray, Nat is always looking for a new rarity to cry nearly—whether it's the incoming best independent darling, or only soul modding a Scotmid into Black Mesa. She's also played for a competitive Splatoon team, and on the side appears in Apex Legends nether the pseudonym Horizon.

Source: https://www.pcgamer.com/halo-the-master-chief-collection-may-someday-support-up-to-60-players/

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